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  <title>Ideas for Dune: Spice Wars</title>
  <subtitle>Ideas for Dune: Spice Wars as submitted to our Feature Upvote board. Ideas are ordered by 'new' and the 50 top matches are included.</subtitle>
  <link href="https://dunespicewars.featureupvote.com"/>
  <id>pr_uwvht6q2orwrpji</id>
  <updated>2023-07-18T14:26:18Z</updated>
  <entry>
    <title>Conquest: 'Freedom Fighters' Development does not reward 500 Solari when liberating a Village</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/713481/conquest-freedom-fighters-development-does-not-reward-500-solari-when-liberating"/>
    <id>sug_cqut3zezmwh8gjd</id>
    <published>2026-05-24T18:39:32Z</published>
    <updated>2026-05-24T18:39:32Z</updated>
    <content type="text/plain">Note: The steps are the conditions under which the bug occurred for me. I haven't attempted to reproduce this issue in other game modes, with other factions, etc. before submitting.&#13;
&#13;
Steps:&#13;
1. Launch a Conquest with the Fremen&#13;
2. Research the 'Freedom Fighters' Development&#13;
3. Note the current Solari value&#13;
4. Liberate a Village from the Ecaz&#13;
5. Note the Solari value&#13;
&#13;
Result:&#13;
The 500 Solari upon liberation of a Ecaz VIllage is not rewarded&#13;
&#13;
Expected Result:&#13;
A Development should behave as its description suggests.</content>
  </entry>
  <entry>
    <title>XBOX mouse and keyboard support</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/712907/xbox-mouse-and-keyboard-support"/>
    <id>sug_6kukcocz5nu4jgw</id>
    <published>2026-05-20T21:16:58Z</published>
    <updated>2026-05-20T21:16:58Z</updated>
    <content type="text/plain">Please enable mouse and keyboard support on XBOX, this game is fun but the controller use is exhausting.</content>
  </entry>
  <entry>
    <title>All Building &amp; units suddenly getting destroyed 1 by 1</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/712364/all-building-units-suddenly-getting-destroyed-1-by-1"/>
    <id>sug_b2ywc07jkzkrqfr</id>
    <published>2026-05-17T21:04:56Z</published>
    <updated>2026-05-17T21:04:56Z</updated>
    <content type="text/plain">All Building &amp; units suddenly getting destroyed 1 by 1 in the end of the game. ( Atreides vs fremen in Skirmish).</content>
  </entry>
  <entry>
    <title>Can not to main menu</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/711165/can-not-to-main-menu"/>
    <id>sug_na2lkdqc6dtzg1z</id>
    <published>2026-05-09T16:35:53Z</published>
    <updated>2026-05-09T16:35:53Z</updated>
    <content type="text/plain">This is a second submission here to that critical issue.&#13;
&#13;
The game is launching, I can watch opening sequence/intro, but when I press space or any key, intro stops, black screen and nothing is happening.&#13;
&#13;
Windows 10 Home&#13;
&#13;
I cant play at all.&#13;
For several years I cant resolve this issue with you guys.</content>
  </entry>
  <entry>
    <title>Controls don't reset properly</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/711148/controls-dont-reset-properly"/>
    <id>sug_dgod8xv76osjusv</id>
    <published>2026-05-09T13:53:00Z</published>
    <updated>2026-05-09T13:53:00Z</updated>
    <content type="text/plain">Some controls use the same button. After u rearrange them, they cannot be reset to the same button again and need individual ones. There is no "reset to default" option (other then for every individual use and that's also annoying, cuz the camera always pans/goes to the top after reseting a button), therefore it's still the problem: U can't use the same buttons even if it was like that before, and u can't also use more options like LShift+Tab or something like that. So as in how it is right now, after reseting u HAVE to use different ones, if there is a counter part.</content>
  </entry>
  <entry>
    <title>When attempting to name a save file, the "a" key erases all contents</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/709537/when-attempting-to-name-a-save-file-the-a-key-erases-all-contents"/>
    <id>sug_f7dsrq0uzaq79zk</id>
    <published>2026-04-29T21:45:47Z</published>
    <updated>2026-04-29T21:45:47Z</updated>
    <content type="text/plain">I wanted to call a save file "Kwisatz Haderach" as I was obviously doing a new campaign attempting this achievement, and upon typing "a" the "Kwis" string was erased and only an "a" was left.&#13;
This can also be observed by typing "sad" for instance. The game name will just be "d"</content>
  </entry>
  <entry>
    <title>Can't control the speed after loading the save</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/704609/cant-control-the-speed-after-loading-the-save"/>
    <id>sug_7ennbtspst01hgy</id>
    <published>2026-04-02T22:08:40Z</published>
    <updated>2026-04-02T22:08:39Z</updated>
    <content type="text/plain">When I create a new game as a host, I can control the game speed, but when I save the game and then load my save I can't control it anymore while my friend who isn't a host can do it for some reason.</content>
  </entry>
  <entry>
    <title>Don't pay Imperial Tax Optional Mission</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/702862/dont-pay-imperial-tax-optional-mission"/>
    <id>sug_srlgpnk8pcld1dv</id>
    <published>2026-03-24T16:46:16Z</published>
    <updated>2026-03-24T16:46:16Z</updated>
    <content type="text/plain">Even if I don't pay it, the optional mission returns as failed and vanishes from the mission track interface.</content>
  </entry>
  <entry>
    <title>mmultiplayer game would not start. Stuck on loading page.</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/701374/mmultiplayer-game-would-not-start-stuck-on-loading-page"/>
    <id>sug_n5p3xupeb82qskp</id>
    <published>2026-03-16T19:37:57Z</published>
    <updated>2026-03-16T19:37:57Z</updated>
    <content type="text/plain">Today (16/3) and yesterday game loaded, joined lobby, then multiplayer game would not start. Stuck on loading page. Tried several times with different players. Always after 19:00 UK time. Very frustrationg and sad! Help!!!</content>
  </entry>
  <entry>
    <title>tutorial loading issues and tutorial 6 crashing</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/700689/tutorial-loading-issues-and-tutorial-6-crashing"/>
    <id>sug_vzodozotv4qxjcp</id>
    <published>2026-03-13T05:02:10Z</published>
    <updated>2026-03-13T05:02:10Z</updated>
    <content type="text/plain">opened the game for the first time today, went to tutorials, played the first one. when it says 'next' or 'exit' i clicked 'next' then loading got stuck at 9%. closed game. opened again, played second tutorial. hit 'next' and loading freezes at 9% again. sometimes after reopening the game the tutorial i selected would get stuck at 9% the very first time. I managed to play through the first 5 tutorials after a dozen freezes and several PC restarts(I am ridiculously stubborn). Then i discovered the 6th tutorial was non-functional for me after half a dozen attempts. the entire tutorial ran at 1/10 speed from the start and eventually froze when the vote screen finally opened. the transition from loading screen to the game screen was almost 45 seconds, with Arrakeen slowly fading into focus through the loading screen. I haven't even tried the game outside tutorials yet.</content>
  </entry>
  <entry>
    <title>assassination cannot be cancelled by the parliament.</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/699760/assassination-cannot-be-cancelled-by-the-parliament"/>
    <id>sug_hydngnun7zdnwnn</id>
    <published>2026-03-08T15:13:08Z</published>
    <updated>2026-03-08T15:13:08Z</updated>
    <content type="text/plain">The ongoing assassination cannot be cancelled by the parliament.</content>
  </entry>
  <entry>
    <title>Game crashes after severals hours due to page file fault</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/698108/game-crashes-after-severals-hours-due-to-page-file-fault"/>
    <id>sug_x9d7zbp54e8xrdl</id>
    <published>2026-03-05T07:21:31Z</published>
    <updated>2026-03-05T07:21:30Z</updated>
    <content type="text/plain">After several hours of playing the game locks up, then crashes return an error box complaining about a lack of a page file in a folder that doesn't exist on my PC.&#13;
&#13;
It points to the right disk, E:\ in my case, but it's looking for E:\Projects\shiro\ etc which does not exist on my disk, there is no Projects folder, and the game is actually installed in my Steam library folder. I neglected to take a screenshot, but will the next time I see it to append to this bug report.&#13;
&#13;
It seems, to my uneducated eye, that there might be a line of code somewhere that is pointing to a folder that existed on the systems upon which the game was developed, and that code wasn't cleaned up when shipping. But I could be wrong.</content>
  </entry>
  <entry>
    <title>Persistent Skirmish Lobbies Potentially Contributing to Server Lag</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/696205/persistent-skirmish-lobbies-potentially-contributing-to-server-lag"/>
    <id>sug_arrvdxysyucaaz6</id>
    <published>2026-02-22T23:12:56Z</published>
    <updated>2026-02-22T23:12:56Z</updated>
    <content type="text/plain">Dear Shiro Games Support Team,&#13;
&#13;
I would like to report a recurring issue in the Skirmish lobby browser that may be contributing to the recent multiplayer lag and performance degradation.&#13;
&#13;
Summary of the Issue&#13;
&#13;
Multiple Skirmish lobbies appear to remain active for extremely long durations — in some cases exceeding:&#13;
&#13;
788+ hours&#13;
&#13;
670+ hours&#13;
&#13;
599+ hours&#13;
&#13;
520+ hours&#13;
&#13;
493+ hours&#13;
&#13;
These sessions remain listed in the server browser as active games.&#13;
&#13;
Why This May Be a Problem&#13;
&#13;
Server Resource Consumption&#13;
If these lobbies are still allocating backend resources (memory, session threads, or heartbeat validation), they may be unnecessarily consuming server capacity.&#13;
&#13;
Regional Lag Correlation&#13;
Recent lag spikes in North America (and potentially other regions) may correlate</content>
  </entry>
  <entry>
    <title>Game crashes on hovering right sidebar</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/695177/game-crashes-on-hovering-right-sidebar"/>
    <id>sug_pqvlctv6xo7dmyi</id>
    <published>2026-02-17T08:15:22Z</published>
    <updated>2026-02-17T08:15:21Z</updated>
    <content type="text/plain">## Meta&#13;
Dune 2.2.7.32974 on Debian GNU Linux Trixie/Sid via Steam Proton Hotfix, OpenGL, AMD Vega 64&#13;
&#13;
## Description&#13;
When hovering the buttons in the right sidebar (scouts, harvester, weapon slots, …) the game briefly freezes.&#13;
(Pressing Esc sometimes allows to enter the menu and save the game. Trying to move the cursor away is more likely to crash the game instantly.)&#13;
When hovering the sidebar again the game and the whole PC freezes irrecoverably.</content>
  </entry>
  <entry>
    <title>Conquest: Carthag Mission didn't spawn many Harkonnen villages</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/695082/conquest-carthag-mission-didnt-spawn-many-harkonnen-villages"/>
    <id>sug_mdj9cgc02gjz6fw</id>
    <published>2026-02-16T16:53:55Z</published>
    <updated>2026-02-16T16:53:55Z</updated>
    <content type="text/plain">In a Fremen Conquest:&#13;
Fremen 100% Unity completed.  Attack Carthag mission.  In other Conquests, the map was filled with villages w/ 2 missile turrets.  In this one, so far I have yet to encounter a harkonnen village with more than half the map discovered.</content>
  </entry>
  <entry>
    <title>Renegade Base (Single Player)</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/694984/renegade-base-single-player"/>
    <id>sug_u3g8kssec90tsmk</id>
    <published>2026-02-16T07:03:37Z</published>
    <updated>2026-02-16T07:03:37Z</updated>
    <content type="text/plain">Renegade Base unable to be dismantled despite no more militia. It's forever fighting.</content>
  </entry>
  <entry>
    <title>Possible SSL certificate issue when connecting to master servers (multiplayer connection problem)</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/694477/possible-ssl-certificate-issue-when-connecting-to-master-servers-multiplayer-con"/>
    <id>sug_dgefle2hvnxzyas</id>
    <published>2026-02-13T09:57:56Z</published>
    <updated>2026-02-13T09:57:56Z</updated>
    <content type="text/plain">Hello,&#13;
&#13;
I am experiencing multiplayer connection issues in Dune: Spice Wars.&#13;
&#13;
Symptoms:&#13;
&#13;
Infinite “Waiting for server”&#13;
&#13;
Multiplayer lobby does not load or disappears&#13;
&#13;
Unable to join or host games&#13;
&#13;
Based on logs and community reports (not professional analysis), the game sometimes fails to connect to some master servers.&#13;
&#13;
Example log messages:&#13;
Handshake error X509 - Certificate verification failed&#13;
Failed to connect to master2.shirogames.com&#13;
Failed to connect to master3.shirogames.com&#13;
&#13;
This issue appears to affect multiple players, including players from Russia and possibly other regions.&#13;
&#13;
This is only a community observation and may not be the actual cause.&#13;
&#13;
Please investigate multiplayer connectivity and server connections.&#13;
&#13;
I can provide logs if needed.&#13;
&#13;
Thank you.</content>
  </entry>
  <entry>
    <title>Black Screen after starting game</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/693864/black-screen-after-starting-game"/>
    <id>sug_gejczy8oncidyg6</id>
    <published>2026-02-10T20:08:49Z</published>
    <updated>2026-02-10T20:08:48Z</updated>
    <content type="text/plain">After starting the game, it completly loads into a black screen. At first it started as usual, but then it only loads a black screen, not music, no carshing, nothing. I stopped it over steam. Surprisingly, that worked, no taskmanager needed. (it seems to me game didn't load properly bc of a game crash while saving the newest conquest score)&#13;
&#13;
After I deleted the files (save -&gt; conquest), my backup saves were loaded again by Steam. The latest score, however, not.&#13;
&#13;
Maybe it helps someone who has the same issue. I have a screevideo if the devs want to see it :)</content>
  </entry>
  <entry>
    <title>Unable to join or create lobbies/constant disconnect</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/690545/unable-to-join-or-create-lobbiesconstant-disconnect"/>
    <id>sug_byeievu9ozzl2wr</id>
    <published>2026-01-23T07:40:24Z</published>
    <updated>2026-01-23T07:40:24Z</updated>
    <content type="text/plain">Player from Russia here. Recently I have been unable to join multiplayer lobbies (other players can see me in lobbies bit for me I am stuck at the lobbies list menu). When creating a lobby I get "you have been disconnected" message after a while. Rarely I can join a lobby but when the game starts I get forever stuck on the loading screen. Tries both with VPN (several regions and settings) and without, tried reloading, redownloading the game, checked in-game files in steam. Several other Russian players have had the same problem as it seems</content>
  </entry>
  <entry>
    <title>AI will never offer faction unique treaty options to player (Harmless gadget; Sardaukar)</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/690317/ai-will-never-offer-faction-unique-treaty-options-to-player-harmless-gadget-sard"/>
    <id>sug_fbpoh9aozsf8yrd</id>
    <published>2026-01-22T01:50:28Z</published>
    <updated>2026-01-22T01:50:27Z</updated>
    <content type="text/plain">During a skirmish or campaign game the opposing AI factions of Ix and Corrino will not offer their unique treaty items to a player despite those items also giving bonuses to the native faction if held by another.</content>
  </entry>
  <entry>
    <title>Conquest: Irulan bonus is bugged upon loading a saved game</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/688754/conquest-irulan-bonus-is-bugged-upon-loading-a-saved-game"/>
    <id>sug_sir271wj4mvyyew</id>
    <published>2026-01-14T22:09:26Z</published>
    <updated>2026-01-14T22:09:26Z</updated>
    <content type="text/plain">When playing as Corrino, The Princess Irulan bonus stays active for all villages I conquer, up until I load a save. Once I load a save, the ability to create another non-major building is no longer available for any new village that I conquer from then on; it doesn't matter if I build another Imperial base and take a neighboring village, it won't let me build another copy of any building in a newly conquered village. I can still build copies in the villages I had conquered prior to loading the save.</content>
  </entry>
  <entry>
    <title>игра начала виснуть</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/687500/"/>
    <id>sug_mka7gzieedtgilx</id>
    <published>2026-01-07T19:18:52Z</published>
    <updated>2026-01-07T19:18:52Z</updated>
    <content type="text/plain">игра виснет после покупки  проклятия ригль на секунд 10 не зависимо где нахожусь на любой локации начал заново одно и тоже игра виснкт прошел всю игру и два дополнения без проблем,,,</content>
  </entry>
  <entry>
    <title>Баг</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/686110/"/>
    <id>sug_3smbhnijsp3oktg</id>
    <published>2025-12-28T19:51:55Z</published>
    <updated>2025-12-28T19:51:55Z</updated>
    <content type="text/plain">Здравствуйте. Я играл на высоком уровне сложности, игра длится 12 часов, я захватил на карте главенство, дело во времени довести дело до конца. И тут чудесным образом во всех моих городах все продается и все юниты, попытался разобраться в чем дело, увидел что разом стало -75 тысяч денежной валюты, то есть ушел в минус. Ну думал может в игре прикол такой есть при экспансии) Хорошо подождал пока эти 75тысяч уйдут в плюс, +500 прибыли было все-таки, не вопрос до 0 дошло. я заново начал отстраивать все в городах, при этом потерял 3-4 города,так как ИИ бегал, но не в этом суть. Только начал все отстраивать, там все ресурсы и здания в этих городах, А меня опять в минусы закинуло. Честно я очень огорчен почти прошел игру, и тут такое 2 раз подряд и потраченное время на эту карту 12 часов. Все желание пропало играть, зачем покупал незнаю. Я сделал видео,но оно сюда не добавляется, написал Вам электронную почту, напишите мне туда я Вам пришлю Видео.</content>
  </entry>
  <entry>
    <title>But i was told it was free</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/685684/but-i-was-told-it-was-free"/>
    <id>sug_ep7dwwkgkvphxch</id>
    <published>2025-12-24T15:46:43Z</published>
    <updated>2025-12-24T15:46:42Z</updated>
    <content type="text/plain">I received a boon that i can build a structure inside the Sietch Tuek for free, currently i have negative solari. Should that affect this?</content>
  </entry>
  <entry>
    <title>no sound in game</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/685034/no-sound-in-game"/>
    <id>sug_ehvvoszarlgppqf</id>
    <published>2025-12-20T15:54:19Z</published>
    <updated>2025-12-20T15:54:19Z</updated>
    <content type="text/plain">I am not getting any sound in game I just purchased this game installed checked all the settings and nothing.  I uninstalled and tried it again and still nothing.  THis is the only game I have that no sound works so its game based 100%</content>
  </entry>
  <entry>
    <title>Randomly suffered 26k Solari deficit after Landsraad</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/681740/randomly-suffered-26k-solari-deficit-after-landsraad"/>
    <id>sug_id4mus15okpxmp0</id>
    <published>2025-12-06T20:54:30Z</published>
    <updated>2025-12-06T20:54:30Z</updated>
    <content type="text/plain">After a Landsraad session, my Solari stocks inexplicably fell from a few tens of thousands to -26k. There doesn't seem to be a resolution that could have possibly caused this.</content>
  </entry>
  <entry>
    <title>probe setup mission does not reveal sietch</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/678482/probe-setup-mission-does-not-reveal-sietch"/>
    <id>sug_qi3tghgjsapjqi8</id>
    <published>2025-11-20T01:36:58Z</published>
    <updated>2025-11-20T01:36:57Z</updated>
    <content type="text/plain">Center North of the map is Qadmur, zone has a sietch located in a  narrow space that was not revealed by two consecutive probe operations.</content>
  </entry>
  <entry>
    <title>Corrino Strength in Numbers bonus chosen and displayed, but another bonus is in effect instead</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/676582/corrino-strength-in-numbers-bonus-chosen-and-displayed-but-another-bonus-is-in-e"/>
    <id>sug_n1jkzhhlbarep6s</id>
    <published>2025-11-10T16:45:09Z</published>
    <updated>2025-11-10T16:45:09Z</updated>
    <content type="text/plain">I have chosen the Strength in Numbers bonus yesterday (and then quit) and this is listed as such (screen 1). However it does not seem to have the effect today while having 6 units (screen 2). Another bonus option that I received but did not choose seems in effect, one that doubles district bonuses (screen 3). I made a save at the point of the screenshots (corrino conquest insane game 2) but it is not attached.</content>
  </entry>
  <entry>
    <title>Exploitable infinite gold from Concord Chambers</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/675198/exploitable-infinite-gold-from-concord-chambers"/>
    <id>sug_terkzpbebohgs8z</id>
    <published>2025-11-02T16:39:57Z</published>
    <updated>2025-11-02T16:39:57Z</updated>
    <content type="text/plain">Play Atreides, ally a sietch, build a Concord Chamber next to it.&#13;
&#13;
End alliance by right clicking the assigned agent, ally again even with the same agent. Rince and repeat.&#13;
&#13;
Each iteration brings +20 gold per day as the Concord Chamber effect isn't cleaned on unallying.&#13;
&#13;
I'm supposed to be allied with 28 sietches on the attached screen and gain 560 gold from Concord Chambers, but I only have 2 sietches actually allied, and there are like 6 revealed on the map.&#13;
&#13;
This is just doing it a reasonable amount of times, I don't know if there's a limit so assume it's infinite, at any rate it's enough extra gold to be completely broken.</content>
  </entry>
  <entry>
    <title>Tutorial: Harkonnen attack before I can right click them.</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/675110/tutorial-harkonnen-attack-before-i-can-right-click-them"/>
    <id>sug_lp4nazn87swmzlm</id>
    <published>2025-11-01T22:41:41Z</published>
    <updated>2025-11-01T22:41:41Z</updated>
    <content type="text/plain">Now this isn't really a bug, but rather a UX problem. You see, I was reading the message about how to attack those first enemy troops in the first tutorial, and then they attacked my troops which led to my troops killing them and then the tutorial progressed. The problems here are that:&#13;
&#13;
1. The instructions dissappeared (I had just enough time to read them, I'm not the fastest reader but there could be someone even slower that doesn't have time to read.)&#13;
&#13;
2. The Player doesn't get time to test the game mechanics out (right clicking to attack).&#13;
&#13;
3. The message dissappeared with no way to go back and see the message. (So you will never know what it said unless you replay the tutorial from the beginning.)&#13;
&#13;
There is a easy workaround to fix this, make that Harkonnen unit stand still and wait for the player to act instead, that way the player must initiate combat making all the above problems evaporate. &#13;
&#13;
Just a litte thing I noticed, have a good day/evening/night/morning.</content>
  </entry>
  <entry>
    <title>Spanish tutorial shows untranslated variable ([$my(contrato)])</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/674578/spanish-tutorial-shows-untranslated-variable-mycontrato"/>
    <id>sug_6af8clwhoa4ftai</id>
    <published>2025-10-29T20:06:11Z</published>
    <updated>2025-10-29T20:06:10Z</updated>
    <content type="text/plain">While playing the tutorial in Spanish, I noticed a small UX/translation bug — it shows [$my(contrato)] instead of the proper text (see screenshot).</content>
  </entry>
  <entry>
    <title>Harvester randomly switching from Safe Mode to Greed Mode</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/670521/harvester-randomly-switching-from-safe-mode-to-greed-mode"/>
    <id>sug_i08p8gzswghsmx3</id>
    <published>2025-10-06T14:33:51Z</published>
    <updated>2025-10-06T14:33:51Z</updated>
    <content type="text/plain">Resubmitting because this has been ongoing for literally years, but is marked as "solved" even though it hasn't been solved.</content>
  </entry>
  <entry>
    <title>Multiplayer Disconnect on Xbox</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/670153/multiplayer-disconnect-on-xbox"/>
    <id>sug_jocx3psfrsvwm2n</id>
    <published>2025-10-04T16:06:47Z</published>
    <updated>2025-10-04T16:06:46Z</updated>
    <content type="text/plain">Multiplayer games disconnect even when solo. Tried reinstall, didn't work.</content>
  </entry>
  <entry>
    <title>Laandsraad Council tutorial doesn't proceed after clicking Confirm at second mock council</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/667922/laandsraad-council-tutorial-doesnt-proceed-after-clicking-confirm-at-second-mock"/>
    <id>sug_uinmahcirp5kdtf</id>
    <published>2025-09-24T05:30:36Z</published>
    <updated>2025-09-24T05:30:36Z</updated>
    <content type="text/plain">Title, basically. Allocated my 100 votes and clicked Confirm. The Confirm button grays out, but nothing happens. The instructional dialogue ("It's time to vote again, exactly like in the previous council") doesn't move on and just remains on the screen.</content>
  </entry>
  <entry>
    <title>Wrong music play for House Vernius on conquest screen after a mission has concluded</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/667914/wrong-music-play-for-house-vernius-on-conquest-screen-after-a-mission-has-conclu"/>
    <id>sug_tz0w0qq7vnjesmz</id>
    <published>2025-09-24T03:30:09Z</published>
    <updated>2025-09-24T03:30:09Z</updated>
    <content type="text/plain">Playing House Vernius in Conquest mode (hard) whenever a mission ends (win or lose doesn't matter) the Atreides conquest music plays on the Conquest screen instead of the Vernius one. It remains this way until I save and reload on the Conquest screen, but it happens again if I do another mission.</content>
  </entry>
  <entry>
    <title>Stilgar Ben Fifrawi does not reveal all sieteches in Minor erg level of campaign.</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/666685/stilgar-ben-fifrawi-does-not-reveal-all-sieteches-in-minor-erg-level-of-campaign"/>
    <id>sug_gfejauswgkck0z1</id>
    <published>2025-09-18T09:24:22Z</published>
    <updated>2025-09-18T09:24:22Z</updated>
    <content type="text/plain">I am playing a Fremen Campaign and upon starting the Minor Erg mission with Stilgar Ben Fifrawi only the top three Sietches are revealed. I have just begun the campaign so I don't know if he fails to reveal in any other maps as well. This is a screenshot from the beginning of the mission. I played a little and revealed about half the map. I know there are more Sietches further down in the map because I can take missions to reveal them and occasionally they send raids. If all Sietches were revealed correctly, the mission to reveal them would be greyed out and locked.</content>
  </entry>
  <entry>
    <title>sved games missing</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/664591/sved-games-missing"/>
    <id>sug_ctvbyjhkfprtofx</id>
    <published>2025-09-06T11:34:15Z</published>
    <updated>2025-09-06T11:34:15Z</updated>
    <content type="text/plain">lost all my saved games, and the only one available is the last auto save whilst playing,&#13;
 not on reload</content>
  </entry>
  <entry>
    <title>Skirmish faction selection Atredies only seems to crash the game</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/664332/skirmish-faction-selection-atredies-only-seems-to-crash-the-game"/>
    <id>sug_rhb9pem2lmpswbh</id>
    <published>2025-09-05T00:48:00Z</published>
    <updated>2025-09-05T00:47:59Z</updated>
    <content type="text/plain">Whenever I try to start a singleplayer skirmish game I am only able to successfully select other factions. Whenever I open the atredies faction screen the game crashes.</content>
  </entry>
  <entry>
    <title>A settlement in a state of occupied when there is no occupied</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/663474/a-settlement-in-a-state-of-occupied-when-there-is-no-occupied"/>
    <id>sug_j9mujaa2zphyjom</id>
    <published>2025-08-31T04:44:37Z</published>
    <updated>2025-08-31T04:44:36Z</updated>
    <content type="text/plain">После захвата поселения, поселение оно стало находиться в состоянии оккупации после захвата</content>
  </entry>
  <entry>
    <title>The game crashes the computer</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/661964/the-game-crashes-the-computer"/>
    <id>sug_nlxsisucbr9f3jg</id>
    <published>2025-08-23T11:32:42Z</published>
    <updated>2025-08-23T11:32:42Z</updated>
    <content type="text/plain">When starting a new battle, when you select a faction and click Start - the game at 7% load completely turns off the computer. And the monitor, and the video card, and the power supply, and the processor, and all the coolers. That is, the computer simply turns off completely. Neither restarting nor turning on again helps. You need to wait until the system is completely powered down and ONLY THEN you can turn on the computer. No modern game kills my computer like that.</content>
  </entry>
  <entry>
    <title>Dune Spice Wars FPS Bug</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/654878/dune-spice-wars-fps-bug"/>
    <id>sug_tbm8od3xbdgzp8d</id>
    <published>2025-07-15T20:15:50Z</published>
    <updated>2025-07-15T20:15:50Z</updated>
    <content type="text/plain">I recently just re-downloaded Dune Spice wars. My PC is a NVidia 3060 300HZ. However, whenever I try to change my FPS from the default 60fps. It wont let me. It is just stuck at 60fps and I cannot increase/change the fps.&#13;
Please HELP/FIX!!!!!</content>
  </entry>
  <entry>
    <title>Emperor - Irulan ability double building bug</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/654522/emperor-irulan-ability-double-building-bug"/>
    <id>sug_ldvpmgcecr6ag0q</id>
    <published>2025-07-13T18:37:09Z</published>
    <updated>2025-07-13T18:37:08Z</updated>
    <content type="text/plain">When trying to double build water collectors in cities with 5 wind strength, it will not allow a second water collector and says the limit has been reached.  Intended result - they should be able to be double built with Irulan.  I have only noticed this with water collectors in skirmish so far.</content>
  </entry>
  <entry>
    <title>Buggy (Optional) Spice Pressure</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/647469/buggy-optional-spice-pressure"/>
    <id>sug_1sdf28uiwxwbwi0</id>
    <published>2025-06-10T11:51:52Z</published>
    <updated>2025-06-10T11:51:52Z</updated>
    <content type="text/plain">I've had issues with it a couple of times while playing conquest with the Fremen, where the optional will disappear at some point before completion, and only just now did I notice that as it disappeared after the first out of two missed payments, that it actually briefly shows 3 missed payments out of 2, despite only just having missed the first one. So I guess it completed for me. Attaching pic as an example</content>
  </entry>
  <entry>
    <title>Fremen MP Game Design / Balance</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/646943/fremen-mp-game-design-balance"/>
    <id>sug_nxcgpxedtngjsmt</id>
    <published>2025-06-07T08:15:08Z</published>
    <updated>2025-06-07T08:15:07Z</updated>
    <content type="text/plain">Statement is pretty simple - Fremen game design contradicts itself in terms of win condition, which isn't obvious playing against AI (as AI cant into real diplomacy), but hits hard when you play against humans. &#13;
&#13;
The problem:&#13;
&#13;
Fremen faction is indended to be expansive and aggressive early, having number of direct related bonuses (auth cost reduction / production, bonuses on neutral / enemy terrain, friendly sieches etc.). This leads to early conflicts with one or even multiple other factions, which makes you target from the beggining of the game (you're considered too aggressive, you have more hegemony then others, your lands are far away from each other which makes defense harder).&#13;
&#13;
At the same time, when game moves to middle / end, Fremen combat capabilities become much lower than other factions while Fremen is already target for everyone. There is also no way to play tall the whole game as Hegemony is the only reliable way of winning for Fremen.&#13;
&#13;
Fremen need serious balance work.</content>
  </entry>
  <entry>
    <title>raider stuck in mountain region</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/645159/raider-stuck-in-mountain-region"/>
    <id>sug_vaw6lccgo2r3fmk</id>
    <published>2025-05-31T17:42:07Z</published>
    <updated>2025-05-31T17:42:07Z</updated>
    <content type="text/plain">https://drive.google.com/file/d/1xVFg6cxEzPYYwNZ_Y1vvcymc3lidoJny/view?usp=sharing&#13;
The bug happend on conquest and while playing Verneus. The unit goes back and forth in the same place.</content>
  </entry>
  <entry>
    <title>c_Brokenland BattleID Hiredhelp</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/637862/c_brokenland-battleid-hiredhelp"/>
    <id>sug_znjo5rtdivmv0wy</id>
    <published>2025-05-12T07:23:50Z</published>
    <updated>2025-05-12T07:23:49Z</updated>
    <content type="text/plain">The startregion of the enemy is surrounded bei rocks. Therefore the npc did not conquer any other regions. My Mission is to conquer the half of it´s regions, but there is only the HQ of the fraction.</content>
  </entry>
  <entry>
    <title>private mandate, kanly duel</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/637631/private-mandate-kanly-duel"/>
    <id>sug_vqr5yrcenuvg0pb</id>
    <published>2025-05-11T04:34:55Z</published>
    <updated>2025-05-11T04:34:55Z</updated>
    <content type="text/plain">I was elected for private mandate, (+100% pillage) and did not get the buff</content>
  </entry>
  <entry>
    <title>Armory available again after Vernius Obfuscation</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/636576/armory-available-again-after-vernius-obfuscation"/>
    <id>sug_akhiqomu4d72zxy</id>
    <published>2025-05-08T09:47:12Z</published>
    <updated>2025-05-08T09:47:12Z</updated>
    <content type="text/plain">I have Obfuscated the "Survival Training" development as Vernius. This worked and the Armory was not clickable. But after playing the game a bit more, it became available once again (I don't know when exactly, and I don't think it's after I got "Water Batteries" dev, because I had it for a while), but the Armory is now available once again and only the second slot is available (the first is locked because it says "requires survival training").</content>
  </entry>
  <entry>
    <title>The Ghost quest bugged</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/636568/the-ghost-quest-bugged"/>
    <id>sug_6iscpi1r93powy6</id>
    <published>2025-05-08T09:30:50Z</published>
    <updated>2025-05-08T09:30:50Z</updated>
    <content type="text/plain">Left part of "The Ghost" quest bugged. I needed to Pillage an Atreides village as Vernius, I was in Truce with Atreides the whole time and pillaged neutral villages around the map, it counted as succeeded.</content>
  </entry>
  <entry>
    <title>Landsraad resolution: plascrete per CHOAM doesn't give you plascrete on next landsraad</title>
    <link href="https://dunespicewars.featureupvote.com/suggestions/635721/landsraad-resolution-plascrete-per-choam-doesnt-give-you-plascrete-on-next-lands"/>
    <id>sug_3286lwjfrhat8l2</id>
    <published>2025-05-05T03:38:12Z</published>
    <updated>2025-05-05T03:38:12Z</updated>
    <content type="text/plain">if Landsraad resolution "get plascrete per CHOAM share" is accepted you won't get the plascrete on next landsraad,&#13;
&#13;
I'm not playing in english, so please be patient if I didn't translate it correctly and give me feedback what's wrong.</content>
  </entry>
</feed>
